Primary : The fastest attack, spammable and effective against everything.

Special : Slower than primary, deals double damage to shields. Normally not too important.

Heavy : Slowest out of the three but hits the hardest, recommended to use on titans. Since its the slowest it gets compensated by a 50% dmg boost.

As you level you also deal more dmg by an additional: Your level / 200 %. This scaling however does not effect PEs.

Critical hits are always 4 times your normal damage in each slot and is calculated after scaling.

Your super is always based on your primary damage, only the damage super does 10 * your primary dmg, the others do the same dmg as a normal primary attack. When using the dmg super, the 10 * boost stacks with the 4 * boost from getting a critical hit, for a massive 40 * dmg boost on that hit, allowing you to get insane amounts of xp and drachma from titans.

Also you can change which type of attack you make while initially attacking an enemy in the Settings.

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