Decoding / Power
Decoding:
Gear decrypted from memories can have multiple perks.
* Common (White) gear gets 1 perk.
* Uncommon (Green) gear gets 2 perks with slightly higher potential than Common (White) gear.
* Rare (Blue) gear gets 4 perks.
* Most Legendary (Purple) gear gets 6 perks.
* Triumphant (Red) gear gets 8 perks.
* Godly (Yellow) gear gets 8 perks.
The perks that are possible include: HP, Attack, Defense, Drachma, XP, LP, Critical Hit Chance, and Evade Chance. Each of these acts as a percentage boost for your Hero. Gear with perks will show the perks and their values in the description of the gear within your gear changing menu.

Power:
Power represents your overall strength in the game. It is based on your Hero's overall traits, K/D ratio (miniscule) and your gear. The higher your power, the better gear you can acquire from decrypting memories (caps at 20,000 power). Defense generally has a larger effect on power than attack, hence why riot/oracle sets will give more power than fighter/slayer sets.

Formula for power: (credits to Zzck)
Hero Power = ROUND(Primary Weapon Base Atk * (atk% perk + 100) / 100) + ROUND(Total of All Base Def * (def% perk + 100) / 100) + Level + 105(If you have battled once, if not don't add 105)

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